Using FBTrace causes instability when echoing the output to the Python console.
#How to enable dof motionbuilder 2014 license#
Image sequence can be added to a story track by drag + drop.Īble to switch license types without having to re-install by editing license.env.įBTake PlotTakeOnSelected does not have a FBPlotOptions argument. Save after undo manipulation of actor does not save undo. Keying in Auto mode gives different interpolation behavior.Īdd Smooth key type to FCurve editor ‘Classic’ mode. Undo after plotting will undo manipulations and creations, but not the plot.Ī user can choose to not import the DOF of a motion file.įCurve tangent mode should be available in Key controls and not Preferences.
HIK manipulation is not correct for local rotation on roll bones. Plotting is not correct when control rig reference is offset. Problems rotating pivots with HIK solver. Problems plotting to control rig from character markerset. Realistic shoulder solving not working in all retargeting scenarios.Įxtra bones are not created when plotting to control rig.Įxtra bones are not retargeting correctly.Įxtra bones are not supported by multi-threading. Manipulation is slow on multi-effector selection. Keying with Auto key on HIK rig introduces offsets. HIK pinning during body part manipulation is not working properly. Issues with stance pose with reference offset.
Lag or freezing during interaction with some Wacom tablets.Ĭhange Maya shortcuts in MotionBuilder to match Maya. MotionBuilder uses the Maya cut of QT 4.8.2. Users have access to advanced layer merging. Instability when loading Character animation with copy animation parameter. Transport control window height is locked.Ĭannot change Python startup folder location.Īccess to animation node of the property 'Time Code' on an LTC device returns 'None'.
#How to enable dof motionbuilder 2014 full#
Torso stays pinned when rotating hips effector in full body mode. Having Video Output online can cause Viewer problems when using split views. When using standalone Python function FBPopNormalTool, return value is always false.įBApplication().FileRender triggering too many renders. Translation on the root joint of ASF skeleton needs to be retained when importing AMC motion file. Marquee selecting empty area in Viewer is selecting hips. Upper body does not follow full body manipulation of control rig. Reset all button in character settings is not resetting all values.Ĭharacter controls highlighted keying groups are not correct for some body parts. Instability caused by clicking outside Pop-up menus.įBEdit Class in Python says it has OnTransation callback when it does not.ĭeleting keys from an override layer forces character’s hips to 0,0,0. Takes are saving with same start/end as take selected when saving. ORSDK sample ortoolpath3d can cause instability after File < New. Following list contains log numbers and corresponding descriptions for